In this section you will find all the documentation which is available about DimensioneX. The most important document to start with is the Readme file which is included in the latest version of the DimensioneX kit (download it here)
For general information (not too technical) about DimensioneX read this.
Reference documents
>>Common issues (installing, basic info)
- The DimensioneX Readme (PDF – same as included in the kit)
- The Installation Tutorial
- Main features of DimensioneX
- Frequently Asked Questions (FAQ)
>>Game programming – most important
- How to develop a simple game with DimensioneX – start from here to learn game programming!
- Developer’s Reference for game developers, divided in chapters, also available in PDF format.
- Powerpoint slides and more slides for teachers of programming courses
Stuff below this line might be outdated – if you find inaccuracies please refer to Support
Videos
- HOOKS: How to integrate DimensioneX with external applications [ Windows Media, downloadable ]
Game programming tutorials (advanced)
- How to use custom buttons and panels for game control
- How to implement a player selection screen for building RPGs
- How to improve game realism by placing game objects on the scene picture
- How to implement fights and battles, dynamic monsters
Advanced topics
Useful when you already know what you’re doing. Most of these articles are very old. Keep in touch on Facebook page for the latest tutorials and reach out if interested.
- Upgrading DimensioneX
- The 3 working modes of Dimensione X that is, understanding architecture and tuning up DimensioneX for your own case.
- How to improve game realism by placing game objects on the scene picture
- How to translate DimensioneX messages and buttons into your language
- Getting your game hosted
- How to embed a multiplayer game in your own website
- How to submit resources for this project
- How to edit the DimensioneX game engine sources with NetBeans 3.51