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This section provides you with an overview of some packages
competing with DimensioneX.
For each one, there is a brief independent, subjective
opinion/review by DimensioneX author Cris, with comparison with our package. At
the end, you will find a comparison grid.
Notice to the authors of competitor packages: Please don't be angry with me because of my opinions. Feel free to
rectify and tell me what I understood wrong (go to Contacts
page), and I will gladly update your review if appropriate. Feel free to contact
me to tell me about new products to include and review.
ARIANNE RPG
(
http://arianne.sourceforge.net/ )
(from the project page) Arianne is a multiplayer online engine to develop
turn based and real time games providing a simple way of creating the game
server rules and clients like Stendhal. Marauroa, our server, uses Java and
MySQL for hosting hundreds of players on a solo host.
To play the games you need to
(a) Click a button - the client installs via Java Web Start Technology
(b) to register at a central server.
Developed games sample screenshot:
Pros:
- There are two demos with source to look at. Retrieved
them from their CVS repository with no difficulty.
Cons:
- Playing is difficult if you are behind a
firewall, since the server is on a port different from the 80.
BYOND
(http://www.byond.com/developer/start/)
is a suite to build and run multiplayer games. It is freeware.
To play the games you need to
(a) download and install an application and
(b) to register at a central server.
Developed games sample screenshot here
Pros:
- There are several demos and documentation to look at, good
set of online games which are a measure of good success.
Cons:
- Both playing and registering won't work if you are behind a
firewall.
- The application environment is based on a built-in text
editor and involves much scripting, it uses a language derivate from C/C++
which looks fairly complicate to use for beginners.
CYCLON ONLINE GAMING ENGINE
(http://cogengine.sourceforge.net/)
also Open Source from the SourceForge family, it is a tool to create online
video games with no programming experience. Currently has a text interface with
photo-realistic graphics and compass for movement, in the future release they
have announced a MYST-like interface.
Developed games sample screenshot here
Pros:
- The programming environment has point-and-click tools, then
it is not based on text editors.
Cons:
- I was not able to play the demo game online, the site
reported my browser was not java-enabled (it was, instead).
- There is no guarantee from the package information that the
online game you produce will be multiplayer, too.
- The point-and-click programming environment is aimed at
creating the necessary programming logic which is intrinsically complicated
to first-time users. Apart from being a nice gadget, using the dev tool
looks to me even more complicated than writing a conventional text program.
I wondered if people with no programming experience can actually understand
what they are doing while clicking here and there.
PLAYER WORLDS 1.4.2
(playerworlds.com)
The site has a cool design and graphics but could't find enough information
about this engine. All I could understand is that it includes a server and a
client part, which is needed for users to play. The documentation seems to be
lacking, but seems to have got a good user's forum. Targeted to windows users.
The Pros/Cons list was compiled thanks to Richard S.
Developed games sample screenshot here
Pros:
- 10-30 minute learning curve
- very simple tools, simplistic
admin/mod/developer commands
- the mapper is extremely simple to use
Cons:
- Requires port forwarding for lans, or opening up firewalls
- Limited documentation, poor user support
- Limit to 256 items/shops
- Only 1 player can occupy a given square
- User-reported problems when attempting to run on windows XP
systems
- User-reported crashes when connected to the Internet
NEOREALM Alpha 03
( http://neorealm.20m.com/
)
From the site: "NeoRealm is a mean and lean fully customizable isometric
MMORPG system. It will be free to use and customize for your own world, module,
game or dream. The rule system will be Dungeons & Dragons v3.5 based
including spells and new abilities and feats"
The screenshot is promising, but it is not updated since 2003. Targeted to windows users.
Developed game sample screenshot here
Pros:
- claims to be easy to use learning curve
- Nice isometric view
Cons:
- Client is actually an ActiveX control: limits player to
Windows, IE, low security settings.
- Impossibile to download anything (the day we've tried).
- No trace of documentation
- Alpha version might be unstable
- You will likely be able to generate only clones of the demo
game
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