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The DimensioneX project vision

There are thousands of potential great game designers in the world.

Mostly, they get scared by the huge investment of time and resources needed for the creation of even a fair-sized multiplayer adventure game.

This means these people would lose their opportunity to create their unique games which could soon turn into either a satisfying hobby or a rewarding, useful professional (or half-professional) experience.

The DimensioneX project mission

To turn potential and part-time game designers worldwide into real (and satisfied!) game designers, building the most lively and active community of multiplayer enthusiasts.

To achieve this, DimensioneX project will develop and launch within the Internet a multiplayer game engine:

  • which is easy and quick to use for beginner programmers
  • which is robust and flexible
  • which can run on every computer
  • which can be used to produce interesting games in any language or locale, open to a wide range of multimedia contents
  • which is (and will always be) free for all

The DimensioneX project is self-supported and is not market oriented, even though it is expected to have a positive impact on the game industry.

The current project contributors list

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